State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Bubble Shooter Games on iOS in Australia Q4 2021

Discover the performance trends of the top 5 bubble shooter games on iOS in Australia during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Bubble Shooter Games on iOS in Australia Q4 2021

The fourth quarter of 2021 saw varying performance trends among the top 5 bubble shooter games on iOS in Australia. Here’s a detailed look at their weekly downloads, revenue, and active user trends based on data from Sensor Tower.

Bubble Cash experienced significant growth in weekly downloads, starting from 742 at the end of September and peaking at 5.4K in the first week of November. Active users followed a similar upward trend, rising from 3.7K to 10.6K by the end of November. Despite the impressive user engagement, the game did not generate any revenue during this period.

Bubble Pop! Puzzle Game Legend maintained a relatively steady weekly download count, with a notable increase towards the end of December, reaching 2K downloads. Revenue fluctuated, peaking at approximately $4.9K in late October and ending the quarter around $4.7K. Active users showed a slight decline from 14.8K to 12.2K in November, before recovering to 14K by the end of December.

Bubble Pop Origin! Puzzle Game saw a decrease in weekly downloads, from 1K in late September to around 600 in December. Revenue also fluctuated, with a peak of $6.6K in the week of December 20. Active users decreased from 9.8K in September to 6.7K in mid-December, before rising to 7.1K at the end of the quarter.

Bubble Shooter Pop! had a consistent download rate, starting at 466 and peaking at 894 in late November. Active users steadily increased from 1.6K in late September to nearly 3K by the end of November, before a slight drop to 2.5K in the last week of December. No revenue was generated during this period.

Viola’s Quest: Marble Blast showed a varied performance with weekly downloads peaking at 815 in early November. Revenue saw a significant peak at $4.1K in mid-November. Active users fluctuated throughout the quarter, starting at 1.5K in late September and ending at 1.4K in December.

For more detailed insights and data on the performance of these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022